﻿namespace starLiGHT.Scene.ThreeD
{
    #region Using Statements
    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;
    using Microsoft.Xna.Framework;
    #endregion

    public interface ISceneObject3D : ISceneObject
    {
        Vector3 Position { get; }
    }
}
